Variables

If you're not sure what variables are, there's a great overview and tutorial about them called Introduction to Variables. The following has more detailed information about them as a reference for you!

Broadly speaking, variables are integer values that are represented by a string of text beginning with the symbol %. For instance, %JoesHotdogs is a variable, and so is %amountofbones. Variables like these can be used almost anywhere in DS where a number is expected.

Variables open up new possibilities in DS manipulation because they're dynamic. They can be used for multiple DS triggers as they are able to keep their values, or they could be used for grabbing data from the map or from a string or PhoenixSpeak entry (more on that later) without having to use DS triggers that scan for every possible range of values.

Naming

Variables are able to contain characters A-z (upper and lower case), 0-9, and underscores. They are case sensitive. For instance:

%Test is not the same as %test

%Test_variable is a valid name

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