****************************************************************************** FURCADIA Character Creation NAME _________________________________ Worksheet 2 PLAYER________________________________ GUILD_________________________________ 2. ALIGNMENT: This is an out-of-character mechanic, not something that Furre philosophers and priests discuss using these terms. It's the nature of the Furcadia universe that beautiful locations help "lightside" people to fight, while frightening and ugly places make it harder. "Darkside" characters) do better in the scary areas, and tend to do poorly in the colorful cheery happy and well-populated areas. Most Furres in the world are "Lightsiders". Most Bugges are "Neutral". Most Wyrmmes are "Darksiders". Check only one: ___ "Lightside" A "good guy", usually pretty nice. ___ "Neutral" In it for themself, and their immediate group. ___ "Darkside" A "bad guy", with reasons to hate/shun ordinary society. 3. SKILL SLOTS: Education: Uneducated 3 H 1 A Average_Education 3 H 2 A 1 J Educated 4 H 2 A 2 J Scholar 5 H 3 A 2 J Age_Kid (5-12) -1 H -1 A -1 J Age_Teen (13-17) -1 H -1 J Age_Adult (18-30) Age_Established (31-40) +1 H Age_Mature (41-59) +1 H +1 J Age_Senior (60+) +2 H +1 V Hobbies Apprentice JourneyFurre Veteran Bonus to Skill Score: +1 +2 +5 +8 Skill [Base Stat] Value [Lvl] Bonus = Score ________Example_________ [DEX] __10_ [ H ] +_1_ = _11__ ________________________ [___] _____ [___] +___ = _____ ________________________ [___] _____ [___] +___ = _____ ________________________ [___] _____ [___] +___ = _____ ________________________ [___] _____ [___] +___ = _____ ________________________ [___] _____ [___] +___ = _____ ________________________ [___] _____ [___] +___ = _____ ________________________ [___] _____ [___] +___ = _____ ________________________ [___] _____ [___] +___ = _____
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