7. More About the Powers of the Primes

All magic of the world depends upon the Primes. It was they who first taught Furres to use incantation, gesture, focus of mind, and substances to unlock the energies they themselves contain.

Each Prime has the custody of a different portion of the many worlds, and is most powerful in their own pocket universe. Manifesting in a Furre world takes great energy, and when it is depleted, the Prime must return to their own place. This is why the Dark Primes don't rule directly over furres they have bullied into submission.

Shapeshifting for Primes is not unlimited. Their ability to shapeshift is limited to five specific types of forms:

1. Luminous Form
The initial state of a Prime. It's a generic bipedal winged animal shape formed of light. Dark Primes have Dark Forms, which are ghostly dark wraith-like apparitions.

2. August Form
Standing roughly seven feet tall, August Forms are bipedal winged animal shapes built for fighting, and tend to have their special carried weapon. The statues of Primes are usually August Forms draped in togas.

3. Bestial Form
This is a horse-sized quadrupedal shape whose purpose is swift travel.

4. Avatar Form
This is the incognito shape of a Prime impersonating a mortal. Avatar forms usually have characteristics similar to the August Form, but modified to be inconspicuous. Avatar forms are somewhat consistent and never arbitrary, always aesthetically appropriate to their role and abilities.

5. Object Form
Every Prime has an Object Form, in which it takes the shape of a relatively ordinary common thing. The object appears normal yet may have odd properties. It is said that Object Forms are the shape in which the Dragon kept Primes in the pockets of its robes.

Some Notes on Dark Primes

If a Dark Prime's specific identity is guessed, he or she loses the ability to use power upon, or directly harm that person-- this is a plot device to keep their influence subtle.

Dark Primes are ALWAYS evil. So are their Half-Prime children. They are not merely misunderstood or mean, they are the ultimate villains of Furcadia. A Dark Prime who is kind to a Furre always has an ulterior motive.

A Note About Half-Primes

Primes once begot children with mortal Furres, and their offspring were called Half-Primes. Many of the founders of Great Houses claimed to be Half-Primes, or were proclaimed such after their deaths. After the Dark Prime Peristane attempted to take over the world, the Dragon forbade the Primes to beget any more Half-Primes. There are NO Half Primes permitted in the Furcadia game. Also, Primes and Dark Primes are not capable of producing offspring with other Primes or Dark Primes.

A Note About Quarter-Primes

Very rarely occurring, Quarter-Primes are Furres who have unique abilities due to being Half-Primes' descendants. Once in a very long time, a Quarter-Prime Furre descended of the Half-Primes might also be born with wings, considered an omen of good fortune in Kasuria.These long-lived individuals sometimes have a form of telepathy: the ability to transmit speech, thought, and emotion. The ability is hereditary, that is, the children of those strong in "Mindspeaking" would also tend to be strong.

This is a restricted advantage. To play a quarter-prime officially, your character must be equipped with the light or dark quarter prime desctag.

This can be obtained through Digo Market raffles and Furcadia events.

Current Quarter Primes

  • Light Quarter Primes: Adrienne, Ajzeal Tai, Dalmad Cronos, Darling, Farlain, Kixy, Orphaniel, Rodent of Unusual Size, The Shadow Rider, William Crowe
  • Dark Quarter Primes: Kizy, Soulitude, Monstrum

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